• Creating an Effective Exergame with Lasting Entertainment Value 

      Hagen, Kristoffer; Weie, Stian (Master thesis, 2015)
      There have been many efforts towards developing research prototypes for exergames, but the majority of them have been for short-term demonstration purposes. In particular, the design of those prototypes has been focused ...
    • «Er det på ekte?» Aksjonsforskning på å bruke selvlagde eventyr i barnehagen 

      Hagen, Kristoffer (Master thesis, 2023)
      I løpet av en barnehagehverdag møter barna på en rekke utfordringer, og det er ikke alltid like enkelt å forklare og veilede barna gjennom disse utfordringene. Eventyr kan bli brukt til å skape samtaler og refleksjoner ...
    • Evaluation of the Game Exermon – A Strength Exergame Inspired by Pokémon Go 

      Wang, Alf Inge; Hagen, Kristoffer; Høivik, Torbjørn; Olsen, Gaute Meek (Chapter, 2018)
      Sedentary lifestyle has become a major concern across the world as a result of an increasing number of desk jobs, and a steady increase in digital media consumption. This type of lifestyle can cause major health issues. ...
    • Exergaming can be an innovative way of enjoyable high-intensity interval training. 

      Moholdt, Trine; Weie, Stian; Chorianopoulos, Konstantinos; Wang, Alf Inge; Hagen, Kristoffer (Journal article; Peer reviewed, 2017)
      Objectives: Exergames can replace sedentary time spent on computer gaming with physical activity. Previous research has found exergaming to elicit light-to-moderate exercise intensity. Our primary aim was to examine the ...
    • Exermon - Play to Get Strong 

      Høivik, Torbjørn; Olsen, Gaute Meek (Master thesis, 2016)
      Today humans in modern societies are running higher risks of developing weight-related diseases compared to earlier generations. This is evidenced by a trend of a larger percentage of people being overweight or obese in ...
    • Forskerspiren - Hvordan har ungdomsskolelæreres forståelse av hovedområdet utviklet seg? 

      Hagen, Kristoffer (Master thesis, 2015)
      Undersøkelser utført i 2008 og 2011 konkluderer med at læreres oppfattelse av hovedområdet Forskerspiren bare delvis er i samsvar med intensjonene. Formålet med denne studien er å gi en beskrivelse av hvordan dagens ...
    • Location-Based Tower Defense - Designing an Outdoor Exergame 

      Brandt, Audun Johannes (Master thesis, 2016)
      Increasing problems of physical inactivity has led to a growing interest in the field of exergaming. Exergames aim to use video games ability to excite and engage, and combine it with elements of physical activity and ...